![]() She can link normal attacks and special attacks into her Critical Art, such Spiral Arrow and Cannon Spike. ![]() Otherwise, her Critical Art may to whiff the opponent. Players must know which version and angle to use when the situation occurs. The Medium Kick version has Cammy diving at about 45°, right in between the Light and Heavy kicks' angle. The Heavy Kick version has Cammy diving at almost full-screen. The Light Kick version has Cammy diving at a shallow angle, almost directly in front of her opponent. The angle of the attack is determined by which kick button is pressed. Additionally, it makes Cammy invincible against projectiles. It is considered to be one of the most versatile Critical Arts in the game. The Cross Stinger Assault, like all Critical Arts, is typically a combo ender that deals a large amount of damage, while also requiring and emptying a full Critical Gauge. As her dazed and defenseless opponent spins in midair, Cammy gathers herself and redirects her momentum feet-first into the opponent's back, finishing with a multi-hitting Spiral Arrow. She launches them further in the air with several aerial kicks. If successful, Cammy launches the opponent into the air with a Cannon Spike. Cammy using Cross Stinger Assault against Birdie.Įxecuted by performing two quarter-circle forward motions and pressing kick, Cammy leaps backwards into the air and performs a Cannon Strike.
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